VS2010中配置(zhì)Openframework
首先去官網(wǎng)下載Openframework,下載後好解壓到C盤根目錄下(不然會(huì)出現各種問題,我也不知道怎麽解決),隨便打開其中的例程,然後右擊該工程(chéng),選(xuǎn)擇屬(shǔ)性(xìng),如下圖:
接著在C\C++常規選項裏(lǐ)麵添(tiān)加“附加包含目錄”,把openframework文(wén)件夾下的lib文件夾下的include文件夾都包含進去,如下圖
接著再添加“鏈接(jiē)器”裏麵“常規”-附加庫目錄的內容(róng),把openframework含有lib的文件夾(jiá)包含進去.
*後把輸出清單文件全“否”掉.
這樣就大功告成了,編譯一下就OK了。
為(wéi)了(le)方便,把剛剛頭文件需要包含的目錄和庫文件需要包(bāo)含的目錄複製下來,以後直接(jiē)複製進去就好了。(下麵的貌似沒顯示全,不知道為什麽)
C:\openframework\libs\videoInput\include;C:\openframework\libs\tess2\include;
C:\openframework\libs\rtAudio\include;
C:\openframework\libs\quicktime\include;
C:\openframework\libs\portaudio\include;
C:\openframework\libs\poco\include;
C:\openframework\libs\kiss\include;
C:\openframework\libs\glu\include;
C:\openframework\libs\glew\include;
C:\openframework\libs\glut\include;
C:\openframework\libs\FreeImage\include;
C:\openframework\libs\fmodex\include;
C:\openframework\libs\cairo\include;
C:\openframework\libs\assimp\include;
C:\openframework\libs\openFrameworks\video;
C:\openframework\libs\openFrameworks\utils;
C:\openframework\libs\openFrameworks\types;
C:\openframework\libs\openFrameworks\sound;
C:\openframework\libs\openFrameworks\math;
C:\openframework\libs\openFrameworks\graphics;
:\openframework\libs\openFrameworks\gl;
C:\openframework\libs\openFrameworks\events;
C:\openframework\libs\openFrameworks\communication;
C:\openframework\libs\openFrameworks\app;
C:\openframework\libs\openFrameworks\3d;
C:\openframework\libs\openFrameworks;
C:\openframework\addons;%(AdditionalIncludeDirectories);src
C:\openframework\libs\openFrameworksCompiled\lib\vs2010;
%(AdditionalLibraryDirectories)
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